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Houdini Environment Artist – ON SITE


About the job

  • Work closely with Sets & Props Modeling and surfacing supervisors to create procedural sets adapted to current productions.
  • Create Assets, handle complex modeling (building, city, landscape).
  • Work in the pipeline between Houdini and Maya.
  • Accurately interpret concept art and design from the Art Department, keeping the appeal and the essence of the concept.
  • Model sets while responding to requests from the following departments: rigging, layout, surfacing, animation.

Must have

  • Strong knowledge of Houdini
  • Maya Knowledge
  • Technical and artistic profile

Nice to have

  • Substance, Zbrush, Speedtree knowledge

About you

  • Fluency in French and good level in English.
  • Ability to work independently and as part of a team, prioritize tasks and meet deadlines.
  • Available or willing to relocate to Paris (remote work unavailable)
  • We favor European Union citizens or candidates with French work permit. We will not be able to obtain a visa for this position.

About us

Illumination Studios Paris is the leading studio for animated films in Europe. Based in Paris, the studio is known for its blockbusters such as the franchise “Despicable Me”, “Minions”, “The Secret Life of Pets” and “Sing” – all produced by Illumination Entertainment for Universal Pictures.